How to Design Eve [WALL-E] in Tinkercad!
by Rishab Bandhu in Workshop > 3D Printing
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How to Design Eve [WALL-E] in Tinkercad!


Hello Guys! It's me, Rishab here, and today I have a tutorial on designing Eve from WALL-E.
EVE (which stands for Extraterrestrial Vegetation Evaluator) is the deuteragonist of the 2008 Disney/Pixar animated feature film WALL-E. When EVE is first seen in the movie, she is hostile and dedicated to her task. However, after meeting WALL-E, she begins to warm up to him and befriends him, eventually falling in love with him.
This movie is very emotional, and eve is a bot created by the humans that went to space.
Check this design out! - https://www.tinkercad.com/things/00F66bbOyDJ-eve-wall-e
Disclaimer: All measurements in this video are in this format: length-width-height
Supplies
1) Internet
2) Yourself
About Me!
Hello Guys! I am Rishab Bandhu. I am almost 13 years old. I do fun projects on Tinkercad and, many times, even robots. I express my creativity in designing and robotics. I also love programming, and as a developer, I have learned many different programming languages such as python and embedded C (Arduino programming). Now I've bored you enough. Let's start the fun with designing.
Let's Start the Fun :-D





Firstly, we will begin with the head design. Take a sphere and set the dimensions to 35cm-28cm-30cm. This should give you a shape like the first picture. Do not forget to make sure that the sphere is white [unless you want a funny looking eve head]. Now take another sphere for eve's digital face. The dimensions for the respective sphere would be 30cm-21cm-22.5cm. Now we can put them together like the third picture. Remember that the black face should bump out a little. Now, for the eyes, you have to take two spheres of dimensions: 19cm-18cm-10cm, which should end up looking like the 4th image. Now align them with the face until they form the eyes. After doing all of that, you should have a nice head of Eve.
The Body of Eve


This part is pretty easy to do. Drag a white sphere to the work-plane and set the dimensions to 31-33-77. Now duplicate the same sphere, convert it into a 'hole'. Raise the 'hole' sphere to an elevation of 55cm and align it directly above the body, as shown in the second image. Now group the two shapes to form the new body of your eve design. Wasn't this an easy step? ;-)
The Hands





The hands are straightforward. They look considerably hard, but they are effortless. Just go into the search bar on tinkercad and click the option 'all', then go to the 16th page of that option and use the shape pineapple for the arms. Set the dimensions of the arms/pineapple to 19-7-55. After setting the dimensions, duplicate the arm. Then align the arms to the body by raising them at the height of 10cm(keep the arms detached from the body[Image 3]). Do the same for the other arm(image 4).
Let's Finish Up Our Eve


Now raise the head of eve to an elevation of 65 cm. align the head with the body and arms as shown in image 1.
Now you have completed your Eve. Yayy!!!
Check This Cool Design Out!
How You Can Help Me :-)

You can help me by inputting your feedback, commenting on this instructable. After all, constructive criticisms can only help me improve as a 3D designer. I don't do this for the likes; I do this to share the knowledge that I have about 3D Designing and Robotics with the world. The Instructables I release make you understand the fundamentals of 3D designing. Thank You!